Commandos download


















The demo allows you to play the first two missions of the game. Antony Peel. Software languages. Author Pyro Studios. Updated Over a year ago. Last revision More than a year ago.

The use of motion capture technology, where the actors are required to move around and react to commands, also adds to the authenticity of the game as it makes you feel as if you are part of the action, rather than merely viewing it on a monitor. The global sales for Commandos: Behind Enemy Lines have not yet been established, but it is believed that it will bow in the first half of The third expansion pack, titled Fall of Rome, is rumoured to be in pre-production stage right now.

While no concrete details have so far been divulged, it is known that the third expansion pack will introduce new missions, features, and maps. So we can expect a whole host of new missions, on-rails and more to come for Commandos: Behind Enemy Lines in the not too distant future. We will keep you updated with any new information that becomes available. We don't have any change log information yet for version of Commandos: Behind Enemy Lines.

Sometimes publishers take a little while to make this information available, so please check back in a few days to see if it has been updated. If you have any changelog info you can share with us, we'd love to hear from you! Head over to our Contact page and let us know.

Commandos 3: Destination Berlin is an interactive trivia game, the third release of the Commandos series. It's developed by Pyro Studios and released by Eidos Interactive. It supports the Windows oper. Once you've cleared that area, take out the guards on the southern exit and clear the area to the left. You can then kill the guards on the western exit and gain access to the spy's uniform.

Use the spy and the Green Beret to clear the eastern area to gain access to the tank. Remember to use the sniper to take out the man on the cannon. Use the tank to destroy the missiles, enemy barracks and as many guards as you can.

This should make it easier for the sapper to reach the enemy HQ and blow it up. You can then escape in the tank.

Commandos Behind Enemy Lines is one of those games that is ignored by many, but loved by a few. This is a truly amazing game and when it was released in the late 90s, it was a game I spent a great deal of time with.

For some reason, it has been kind of lost to time and it is a title that not many people talk about, well I am here today to try and showcase just why you need to play this game. Commandos Behind Enemy Lines tells the story in a very interesting way.

First of all, you get a bit of backstory about the events of World War II and then you get a briefing on the particular mission, what you have to do, an idea of how to do it and so on. It is done in a really cool way and makes great use of black and white to really get that World War II presentation over. The game looks great, each mission has its own look and I like the way the game has a more 2D sprite look than forcing crappy 3D polygons like many games of this era would do.

Talking about the gameplay is kind of hard. If you look up this game online, most of the time it will be referred to as a real time strategy game, but I would not pigeonhole this game just into that category.

It has action and it also has a lot of puzzle-solving. This may sound strange, but I would kind of compare it to a game like The Lost Vikings as each of the commandos you are in charge of has their own set of abilities. The marine can use boats, swim, and has a harpoon gun. The green beret can climb up things, hide bodies, and lure enemies. The driver can operate vehicles such as tanks and also use turrets. This is just an example of the commandos in Commandos Behind Enemy Lines you have at your disposal and moving them in the right position and making them make the most of their abilities is how you get through the game.

You have six commandos and depending on the mission at hand, you will have access to a certain group of them at any one time. There are 20 missions in the game and each one gives you an objective and a way to get out once you are done. Most of the time the missions are about either saving a hostage or blowing something up.

There are different types of enemies and even though this game is over 20 years old, the AI is pretty smart. If they see a dead body they will react, if you fire off your gun, they will react.

So, there is a real emphasis on thinking before you act. I loved my time with this game and I have played through it a few times over the years. The thing is for most people this will be a one and done kind of game. You play through it once and then that is enough. I freaking love Commandos Behind Enemy Lines! It is a great game and a game that has its own style and the way it mixes strategy with action and puzzle-solving is very clever.

It is a game that is just a great deal of fun to play from start to end. I get that some people may see this as a game with not much replay value. However, even in that case, I feel that this is a game that is worth playing through at least once! War Is Stupid. And People Are Stupid. As androgynous crooner Boy George reminded us in the mids. Can't really argue with that, but bloody military conflict does make for some great games. This particular effort is set during that glorious period of British history, the Second World War, apparently a time of great community spirit.

Despite the fact that your home had been obliterated and your old man killed in North Africa, you could quite literally pack up your troubles in your old kit bag and smile, sonny, smile.

It is late , to be precise, and the Axis armies have overwhelmed the whole of Western Europe. Momentarily stopped by the English Channel, the German army concentrates its forces for an imminent invasion of Britain.

However, there is a man in the English command who has not resigned himself to play merely a defensive role. His name is Lieutenant Colonel Dudley Clark. His plan is to create a special unit with a fistful of exceptional men: men skillful enough to deal with all kinds of equipment and weaponry; men able to strike at the enemy on the most dangerous missions; men able to k change the course of the war. These men were destined to make history.

Except it's a game, and therefore not real. Developed by Spanish newcomers Pyro Studios, Commandos: Behind Enemy Lines is essentially a game that combines strategy and action in what is being touted as a new concept called real-time tactics. In a break from the all-out attack approach of many real-time strategy titles, the emphasis is on smaller units rather than full-scale war.

And whereas it is certainly of that ilk, it also doffs a cap to the likes of Cannon Fodder. Syndicate and even the X:COM series. There are 24 missions, spread over such geographically disparate areas as the Norwegian Fjords, North Africa, Normandy and the Rhine Crossing.

You take control of a commando unit made up of seven men, each of whom specialises in certain actions or areas. For instance there's a bombs and explosives expert, and a marine who specialises in sea operations, able to swim, dive and handle all kinds of boats.

Only those with relevant qualifications take part in each mission. Vehicles on offer include trucks, cars, light and heavy tanks, motorbikes, trains, mini-submarines, diggers and even aircraft. Each commando has his own story and military background which determine his capabilities; each has a distinct personality and even their own regional accent, and the idea is that you develop an affinity for them as individuals.

If one dies, the mission is deemed a failure, which could prove frustrating, necessitating a lot of save-games. After finding out the mission objectives, you will have to carefully study the environment and the enemy's movements, as the emphasis is firmly on stealth.

A definite plan is required which will have to be worked out in your mind in advance. Avoiding detection is paramount - simply embarking on a gung-ho attack with all guns blazing will not work. In war there are always casualties. Commandos doesn't shirk from the harsh realities of conflict, and accurately depicts the horrors of war.

Of course, violence in games is nothing new, but in this context it takes on a different aspect in that it is historically accurate. There are no holds barred, though - throats are slit to the sound of a blood-curdling shriek, bullets penetrate flesh and obliterate vital organs, and the mutilated corpses are left stricken in the snow, as their warm blood oozes out into the cold earth.

To avoid detection, bodies can even be piled into a mass grave, providing an horrific spectacle of twisted limbs and blank eyes. It's a laugh though, innit? Here in England, we have very little truck with the Germans, or the Jeemians, as scouse unfunny man Stan Boardman would have it.

As well as the apocryphal bombing of the aforementioned buck-toothed Merseyside comic's chippy and a number of vastly more significant locations , they habitually humiliate us at football - withstanding, and that was largely due to an extremely dubious goal. However, with the advent of Commandos: Behind Enemy Lines, bitter, resentful xenophobes are offered a unique opportunity for revenge, provided they can forget that it's only a game, or indeed a 'sick virtual reality computer game', as the less informed tabloids would probably have it.

And there is plenty for the moral majority to be 'up in arms' about, with death meted out in the form of shooting, stabbing, exploding, trapping and even poisoning, to name but a few macabre methods. In war there are always casualties, and a sobering reminder of this is provided by genuine black-and-white footage of young men marching off to die in a foreign field. The occasional newsreel clips sit somewhat uneasily with the game though, which while not quite as flippant as Cannon Fodder , is nevertheless vaguely cartoony, featuring larger-than-life characters and exaggerated shrieks of pain.

The historical authenticity also raises a further issue for the ethical guardians of Fleet Street, which could well cause some confusion. Whereas running someone over in Carmageddon or Grand Theft Auto is clearly sick and wrong, crushing a couple of Germans beneath the wheels of a military vehicle in the name of King and country must surely be deemed an honourable activity.

Whatever, the moral issues aren't qyr primary concern here. You're all big enough and ugly enough to make up your own minds; more important is whether the game is worth spunking And yes it is, although with some reservations. Firstly, a degree of patience is needed or even a degree of impatience.

Secondly, a lot of spare time is essential, making it an ideal game for insomniacs, the unemployable, and angry loners. Make no mistake, Commandos is a commitment, and if you're seeking more instant visceral thrills you'd be well advised to look elsewhere. Even hard-core fans of real-time strategy may baulk at the intricacies of some of the later missions, which require inch-perfect movements and immaculate timing. This game is bloody difficult. Not as in a bit tricky, but as in genuinely brain-achingly hard, at times seeming more like work than play.

Frustration is inevitable, and you can mess up not particularly because of a slack strategy, but through becoming a cack-handed buffoon at a crucial moment, with even the easier missions requiring countless uses of the Quicksave facility. For slower readers, Commandos is essentially toy soldiers taken to the nth degree; although to kids playing with plastic figurines in the sand 20 years ago, it is the stuff of a madman's dream.

Controlling a small troop of highly trained experts, the missions span most of the war and take in Norway, North Africa, the Rhine crossing and even the D-Day invasion.

The action takes place over land and sea, and even occasionally in the air, with all the buildings and vehicles based on genuine wartime structures. With a generic interface, the idea is to achieve the various objectives without losing a single commando, which can be a bit of a pisser if one of your guys is shot in the face within the first few seconds.

Also, a mission can become untenable if, for instance, a getaway vehicle is destroyed or you run out of explosives. There are numerous ways of solving missions, although there is usually one particularly elegant method that only the most advanced military strategist will work out. Inevitably there is a lot of gnashing of teeth involved, although when a plan comes together it can be a beautiful thing.

The graphics never fail to impress, and it is possible to zoom in and out. Being able to rotate the scenery would be nice, as the action is sometimes obscured.

Ultimately though, it's an excellent game and more than capable of stealing large chunks of your life. For filling that awkward gap between Jerry Springer anti Countdown , there are few better activities; except, of course, those involving a buttered hoover. As previously reported, this is an action strategy affair set during the World War II.

Simulating the assault operations of a group of Allied commandos, the idea is to kill members of the German army - which begs the question of how the game will be received in, say, Germany, for instance. Still, it looks smart and features accurate 3D models of more than wartime buildings, vehicles and weapons.

The killing will take place in four geographically disparate areas, namely the Norwegian fjords, North Africa, Normandy and the Rhine Crossing. May will see gamers finally take revenge on the 'Jeermans' for bombing Stan Boardman's chippy. Browse games Game Portals.

Commandos: Behind Enemy Lines. Install Game.



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