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If you already own a copy of Half-Life and a 56K modem or above and want all of the new Counter-Strike features for free, then you'll be able to download Counter-Strike V1. Which means millions of fans worldwide will be able to enjoy the evolution of Counter-Strike.

Basically what we're saying is, if you're an existing Counter-Strike player, there's little need to buy Condition Zero, unless you want to play through a disappointing and hugely flawed single-player FPS. So many opportunities missed and so little space to write them in. Let's start with the campaign game. Scripting has its place in any FPS, but the beauty of CS is its unpredictability, with no two games ever being the same.

Why didn't Ritual let us use the tools in a freeform way? So we could use fibre-optics to look through any door in the game, rather than just the odd one here and there? The same with the blowtorch. There could have been secret passages to discover and open, allowing alternative access and escape routes from terrorist strongholds.

Oh, and then there's the small detail of teamwork. Yeah, some of that would have been nice. When Gearbox brought in the game to the offices a little over a year ago, there were groups of CTs and terrorists shooting the shit out of each other.

Now it's just you against the world. Finally, some new CS levels to play against the Bots and online would have been a nice touch as well.

Right, let's try this again shall we? It was the one with the words Exclusive Review: Counter-Strike: Condition Zero' emblazoned on the front cover, replete with a balaclava-clad man about to be unwittingly run over by three helicopters.

Inside was a six-page review - or should I say lamentation - about how the game was nothing like we'd expected it to be. The thing was, right up until the moment the review code plopped onto our desks - and despite development having changed hands from Gearbox to Ritual - we'd been led to believe that Condition Zero would comprise of a group of ever- harder missions, in which you and a team of intelligent Al-controlled counter-terrorist bots would battle it out across a set of maps against terrorist forces in either bomb defusal or hostage rescue missions.

So basic just like online Counter-Strike , only with bots and personal tasks to complete in each map. Problem was, that's not what we got at all. No siree. What we got was a collection of 18 pitiful single-player missions that bore almost no resemblance to Counter-Strike whatsoever. Pathetic scripted enemy encounters, moronic teammates and banal ledge-jumping puzzles were commonplace.

Naturally, we were more gutted than a fish fillet, and had it not been for the inclusion of a stunning collection of bots to play with and against on existing CS maps either on your own or with other humans online , it would have scored considerably less. So what happened to that game, and why are we reviewing Condition Zero again a staggering eight months after running it as our lead review?

Was it because we were more premature than a two-ounce foetus? Like hell it was. Thing is, we were sent finished review code by developer Valve, reviewed the game, ran the review and cover and came to the conclusion that the single-player game was about as much fun as drilling holes in your eyeballs.

With a blunt drill head. So Valve, having read our review, decided to reassess, pulled the game back, handed it to Turtle Rock Studios the team behind the superb bots I mentioned earlier and started again. Now, finally - we hope -we have the new, finished and thankfully much improved version of Condition Zero.

Making an unwelcome return from before are 12 of the 18 single-player missions we reviewed last time, featured here as Deleted Scenes'. So if you're masochistic or have a penchant for basic, scripted shooters, then you can find out what all the lack of fuss was about. Also, the excellent bots which you can run Internet and LAN servers with are included.

These will only be available if you buy Condition Zero, so if you're running vanilla CS, you won't be able to join these bot-populated servers. And so we come what's new about this version of Condition Zero. And wouldn't you know it, Valve and Turtle Rock Studios have gone back to the original Gearbox blueprint. Yup, what we have here is a collection of 18 ever-harder maps, where you and a customisable team must battle against terrorists you're allocated points which you use to recruit troops of varying ability to aid you in each mission.

Your task is not only to win by two clear rounds, but to complete personal tasks along the way too. These tasks vary in difficulty depending on the setting. On Easy', you may just have to survive a round and kill a couple of enemies with a certain weapon.

On Expert', not only are the enemies fiendishly adept at shooting out your eyeballs from a hundred yards, but your personal mission goals can be staggeringly difficult, such as winning a round in 60 seconds, rescuing all the hostages and killing ten enemies with nothing but a dirty rag and a packet of gravel. Almost that hard, anyway. The result is the game we were expecting eight months ago, with bots so intelligent they make your average online player look like a baboon who's been dropped at birth.

It's like playing CS in the good old days. Days when teams played together, when each mission was tense and closely fought, not just a free-for-all for glory boys. What's more, not only are your team-mates incredibly intelligent - each has their own stats for skill, bravery, co-op and a weapon of choice - they always leave the main task such as defusing the bomb to you.

This way, you always feel you're the hero of the show. It's a shame it's arrived so late, as this revamped CZ is an excellent package, featuring some of the best bots we've ever seen.

The engine may be dated, the gameplay pretty much unchanged from the online games, some of the meatier new weapons we were promised such as the LAW Rocket may be AWOL and it's true we've seen most of the levels before.

But despite all this, Condition Zero is still a highly enjoyable piece of software. If you still love Counter-Strike, are new to it or want to train yourself up before getting online, this is an essential purchase.

Where Oh where has this one got to, eh? Did it get lost behind the U-bend in a drunken stupor one night? Well, unsurprisingly, no. Despite the promise of an August release, the boys and gals at Gearbox, perfectionists that they are, decided they weren't happy with the product. Which is surprising considering that when we saw code back in May, it was not only looking finished, but utterly stunning to boot.

So what's new for this single-player version of the world's favourite online shooter? Well for starters, missions are set to be far more immersive than their online counterparts, with scripted action sequences having been added in order to heighten the excitement and throw up new, unexpected objectives halfway through missions.

The Half-Life engine has also been continually tweaked, making Condition Zero virtually unrecognisable from Counter-Strike. Although there's no concrete release date yet, March is currently looking likely, a fact backed up by the impending release of a patch which adds three unique weapons from Condition Zero to existing Counter-Strike games the FAMAS and Galil sub-machine guns and most notably the riot shield.

It's the clearest indication yet that Gearbox is getting the CS community ready for the release of Condition Zero CZ will be backwardly compatible with Counter-Strike, meaning no one will be excluded from the action.

Look out next month for our massive exclusive preview on what could well be the biggest game of You know Counter-Strike Well the classic multiplayer game is set to be released as a single-player title with new multiplayer features.

That means you don't have to rely on a last Internet connection to play your favourite game and you don't have to put up with abuse from other players if you're no good. That's a stupid question.

Counter-Stnkeis the biggest online game, and it's argued that it could be the most important PC game ot the last few years. Condition Zero isn't a full-blown sequel, but It does give those of you without access to a modem the chance to sample the delights ot a game that's been described as being more addictive than crack'. By me. My working hours are ten in the morning until six in the evening.

If I stay until after seven I have to sign to get out of the building. Why am I starting a Top Story with meaningless drivel like this? For the past nine months I've had to sign out almost every night, and the blame lies on the doorstep of one single game: Counter-Strike.

I've tried to fight the addiction, and since I've been back from E3 I've been pretty successful, even going as far as emerging blinking into bright sunlight on a couple of occasions. Then I heard about Counter-Strike: Condition Zero and like a cured smack addict confronted with a new bag, I can feel myself slipping again.

Now before you get too excited, I should point out that Condition Zero is not the full-blown sequel to Counter-Strike the real Counter-Strike 2 is currently in furious development and will hopefully see the light of day next year. It is a collection of brand new single-player maps that can also be taken online using an ever-so-slightly tweaked Half-Life engine.

This means the unlucky few, the ones without modems, will finally be able to sample the delights of CS. Valve is still fairly tight-lipped about the project, but we did manage to confirm that there will be new weapons eight at last count in Condition Zero. There'll also be 16 new maps making 32 missions in total if you count playing them as terrorists and counterterrorists , new skins and a new player class, the Russian Spetsnaz. In play, Condition Zero is going to be identical to its multiplayer originator.

You control one character, and your team-mates and opponents will be supervised by the all-new AI. Valve is looking pretty smug about this side of the game, claiming it will go way beyond dumb hostage routines and that it will even surpass the hackneyed clamberings of the team. One thing we're not sure about is what happens when you die. Assuming you're rubbish at the game and get killed after five or six seconds on every map, you could be faced with the prospect of watching AI team-mates and opponents getting it on and enjoying themselves without you.

Dem's de breaks though. There's still loads to iron out and Valve is staying tight-lipped at the moment. We'll have more next month, and even though we're yet to be totally convinced by the concept, we're also sure that if anyone can do it, Valve can.

In any case, the thought of mixing it up in Counter-Strike battles with the Special Ops troops from Half-Life is one that's enough to push all thoughts of the outdated engine out of the window. Hands up those of you who remember life before Counter-Strike Anybody?

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Once, Game installed, go on desktop, double click on Condition Zero and start the game. Jdk 8u Windows X64 Exe Download. Login Form Psd Free Download. Game or Patch Questions? Visit FileForums. This is very efficient when you are against a rifle. The best rifle for the terrorists is the AK because it is cheep, has very powerful bullets, and has great accuracy when firing in short bursts. The best tactic for when in a gun fight situation. A tactic for the Counter-Terrorist force.

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